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POV on mobile

POV is an occasional opinion piece from MobilizedTV founder/editor Debra Kaufman. After over 20 years of covering feature films and the latest TV/cable fare, I am passionate about mobile media.

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Mobile Entertainment and More at NAB 2010

At NAB 2010, MobilizedTV produced two panels on mobile: one on mobile entertainment and another on mobile as a marketing tool for Hollywood. Bart Weiss–founder of Videofest and a professor at University of Texas at Arlington who teaches mobile movie-making–was on the entertainment panel and talked about his experiences on the show floor and on the panel.

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Getting the Broadcast Station Ready for Mobile DTV

As a newly-emerged technology, ATSC Mobile DTV offers broadcasters a very appealing opportunity to introduce popular services that not only support new business models, but also have the potential to contribute to greater viewer retention. Some of the changes needed to add Mobile DTV capabilities to a station obviously involve the addition or modification of equipment

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No Flash for You! Apple’s On-Going Bid to Rule the Content World

Today, MobilizedTV links to a blog post by author Jim Flynn, founder/CEO of EZTakes. Since most big media companies won’t license content for download without copy protection, and Flash has content protection features, Apple wants to keep Flash out so that Apple/iTunes will be the exclusive legal source of premium videos and e-books on all iPads, iPods and iPhones, says Flynn.

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Study mobile filmmaking at USC and UCLA!

Want to learn how to conceptualize, writer, produce and post produce mobisodes? If you live in Los Angeles, you’ll have two opportunities to learn from mobile content pioneer Frank Chindamo, president/Chief Creative Officer, Fun Little Movies. By the end of the class, you’ll have posted your first three episodes of a mobisode.

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AFI DigiFest: New Media Struts Its Stuff

Why does the AFI get involved with digital?,” asked Nick De Martino, Senior Vice President, Media and Technology of the American Film Institute. “It’s about the storytelling. From the very beginning with the nickelodeon, the technology has enabled these stories to be delivered. What’s interesting to me is, does the platform influence the story or is the story eternal? What happens as the platform changes? Do people have to create technology platforms in order for the story to be fully told?”

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Mobile 3-D, Part II: Music to One’s Eyes?

The first 3-D TV broadcast was in 1928, and by 1953 Business Week ran the headline “3-D Invades TV.” Stereoscopic TV is hardly new. The idea that 3-D needs to recreate the depth cues of the real world, however, is arguable. Is 3-D, like sound, color, and increased detail, the next step towards reproducing reality? Or might it be more like film music?

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Mark Schubin on Mobile 3D: Muscles Matter

Clearly, technology issues are associated with 3D viewing on a mobile device. Instead of just one image, two are needed–one for each eye. The display needs to prevent the wrong eye from seeing its partner’s image. Are glasses needed? That’s a bummer.

Engineers have been tackling those issues and have already come so far that glasses-free 3-D was demonstrated on a tiny mobile-phone screen at the April 2009 National Association of Broadcasters convention. But that’s technology. Then there is psychophysics.

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So What’s Happening in Mobile Content? Powerful Devices and Fast Data Networks Have Changed the Game

Since the beginning, content developed for mobile phones has been a game of low bandwidth and slow processing speeds. Like a painter who is tasked with creating art on a very small canvas with only one color, mobile content developers did as much as they could with the resources at their disposal. Fast forward to now.

The game of low bandwidth and slow processing speeds is ending very, very quickly. High speed networks and mobile broadband are becoming increasingly ubiquitous.

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